
DIO: Decomposable Implicit 4D Occupancy-Flow World Model
Christopher Diehl*, Quinlan Sykora*, Ben Agro, Thomas Gilles, Sergio Casas, Raquel Urtasun
CVPR 2023
Simon Suo,* Kelvin Wong,* Justin Xu, James Tu, Alexander Cui, Sergio Casas, Raquel Urtasun
MixSim is a hierarchical framework for mixed reality traffic simulation. Given a real world scenario, MixSim builds a reactive and controllable digital twin of how its traffic agents behave. This enables us to re-simulate the original scenario and answer what-if questions like: What if the SDV lane changes? What if the agent cuts in front of the SDV?
Reactive re-simulation: by inferring each agent's reference route from its original trajectory
Sampling realistic variations: by sampling routes from a learned routing policy
Finding safety critical variations: by finding routes that stress the autonomy system
We compare non-reactive replay on the left to MixSim on the right. In each example, the pink agent is controlled by an autonomy stack. The grey agents replay their ground truth trajectories and blue agents are controlled by MixSim to follow their ground truth routes. MixSim agents reconstruct their original high-level behaviors with high fidelity. At the same time, MixSim agents also react realistically to changes to the SDV’s behaviors; e.g., by braking when the SDV brakes. In contrast, the replay agents are non-reactive and cause unrealistic collisions when the SDV deviates from its original trajectory.
We also compare MixSim to three path-following baselines that are representative of the state-of-the-art in traffic simulation. Overall, MixSim simulates more realistic traffic behaviors that are less prone to unrealistic collisions.
We show a mosaic of realistic variations generated using MixSim. As before, the SDV is shown in pink; grey agents simply replay their ground truth trajectories; and blue agents are controlled by MixSim. By varying the controlled agents’ desired routes, MixSim generates realistic variations of the original scenario with visibly diverse behaviors.
We show a side-by-side comparison of safety-critical variations found using two methods. As before, the SDV is shown in pink; reactive agents are shown in blue; but now, we have an additional adversarial agent shown in orange. On the left, we show a popular approach that simply perturbs the adversarial agent’s trajectory to cause a collision. On the right, the adversarial agent is controlled by MixSim instead. Specifically, we use black box optimization to find a route that, when given to MixSim, causes a collision. Compared to the baseline, MixSim finds far more realistic safety critical scenarios by encoding realism via a learned policy. In contrast, the baseline considers kinematic realism only, leading to more unrealistic collisions.
@inproceedings{mixsim2023,
title = {MixSim: A Hierarchical Framework for Mixed Reality Traffic Simulation},
author = {Simon Suo and Kelvin Wong and Justin Xu and James Tu and Alexander Cui and Sergio Casas and Raquel Urtasun},
booktitle = {IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)},
year = {2023},
}
Christopher Diehl*, Quinlan Sykora*, Ben Agro, Thomas Gilles, Sergio Casas, Raquel Urtasun
Ben Agro, Sergio Casas, Patrick Wang, Thomas Gilles, Raquel Urtasun
Ze Yang, Jingkang Wang, Haowei Zhang, Sivabalan Manivasagam, Yun Chen, Raquel Urtasun
Yun Chen*, Matthew Haines*十, Jingkang Wang, Krzysztof Baron-Lis, Sivabalan Manivasagam, Ze Yang, Raquel Urtasun
UniCal: Unified Neural Sensor Calibration
Chris Zhang, Sourav Biswas, Kelvin Wong, Kion Fallah, Lunjun Zhang, Dian Chen, Sergio Casas, Raquel Urtasun
Yun Chen*, Jingkang Wang*, Ze Yang, Sivabalan Manivasagam, Raquel Urtasun
Sergio Casas*, Ben Agro*, Jiageng Mao*十, Thomas Gilles, Alexander Cui十, Thomas Li, Raquel Urtasun
Sergio Casas*, Ben Agro*, Jiageng Mao*十, Thomas Gilles, Alexander Cui十, Thomas Li, Raquel Urtasun
Jack Lu†*, Kelvin Wong*, Chris Zhang, Simon Suo, Raquel Urtasun